Archive for the Games news Category
Posted by: admin in Games news
Filed under: Trophies
Some publishers know exactly how important Trophies are. One of them is EastAsiaSoft, who wasn’t shy about revealing a list of Trophies to their upcoming PSN title Soldner-X: Himmelsstürmer on their official website. Since we are suckers for side-scrolling shooters, things like the 1080p resolution and Trophies are really just icing on the cake. Check out our previous post for more information on Soldner-X.
Bronze Trophies:
* Kettenfahrzeug destroyed — Complete the first world * Windgeist defeated — Complete the fourth world * Top Scorer — Reach a score of 2,000,000 * Combo Mania — Complete an accumulated total of 3,000 chains * Master the Menace — Complete the second world on Rank “S” * Destroyer — Kill an accumulated total of 50,000 enemies * Hidden Passage — Collect at least four keys in each world * Fierce Fighter — Play for five minutes without losing any health
[Via PS3Trophies.co.uk — thanks, Jon K.!]
Continue reading Trophies: Soldner-X: Himmelssturmer
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Posted by: admin in Games news
Filed under: Gaming
The last time we saw NeuroSky’s MindSet brainwave-controlled gaming headset, the company was partnering with Sega — now the peripheral-maker has teamed with Square Enix to produce what we hope will be a “mind-blowing” (groan) demo at this year’s Tokyo Game Show. If you’ll recall, NeuroSky has been pushing its unique brand of mind-controlled gaming since way back in 2005, but it appears the technology has become increasingly attractive to notable game-makers as of late. On Thursday, the two companies plan a demonstration of the in-game powers of relaxation at TGS in what appears to be a perfect example of Neo-like godliness. The whole thing goes down October 9th, so be there or be Square. Enix.
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Filed under: Videos and Screenshots
According to a new GameStop commercial uploaded to Youtube, gamers who pre-order LittleBigPlanet from GameStop will not only get Kratos sackboy, but also Medusa and Minotaur costumes along with a unique God of War map pack. It sounds like the map pack means not just a brand new level to play, but special tools and items for you use in your own creations.
So “power to the players,” people; take that slogan to mean “feel free to bother your local store clerk” for hours on end to give you those additional voucher codes. Check out the commercial embedded after the cut.
[Thanks gambit07! via Ripten]
Continue reading GameStop LBP pre-orders also get God of War level pack
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Filed under: Gaming
Nintendo of America president Reggie Fils-Aime sat down with VentureBeat on the heels of last week’s DSi announcement, and while he didn’t drop any major bombshells, he did put the kibosh on those Wii HD rumors, saying that they were “pure rumor and speculation” and that Nintendo wouldn’t show off upcoming models to devs as the rumors claimed. Reggie also downplayed the talk that Nintendo is going head to head against Apple, saying that Ninty’s always “viewed ourselves as competing in a larger entertainment space.” That’s the end of that for now, we suppose — but Reggie didn’t close the door on either rumor entirely, and his closing comment that Nintendo’s good fortunes “makes us the most paranoid people in the world” certainly keeps possibilities open. Hit the read link for the full interview.
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Filed under: Gaming, Peripherals
Let’s be honest here — you skimped by snagging the 40GB PlayStation 3 back in the day, and now you’re in need of a few extra USB ports and a multicard reader. Thankfully, your fortunes have changed since the days of your original purchase, primarily due to your drunken decision to bet the farm on Seth Petruzelli over the weekend. Whatever the case, Nyko’s unsightly Media Hub+ — which adds a trio of USB sockets and a multicard reader to the 40GB PS3 — is finally available, and it’s just $19.99 for those with no shame in adding it to the face of their console. So, who’s tossing a brown grocery bag over their head and picking one of these up?
[Via IGN]
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Filed under: Videos and Screenshots
This video is probably not for those of you who are trying to stay away from spoilers. The clip shows some cinematic footage from Resistance 2 and give us an indication of where the story’s headed. It seems that Nathan Hale could be going through some changes fairly imminently. What was that he said in the original teaser? 19 hours left to live? We’re excited to get a proper narrative experience out of Resistance 2 and it’s nice to see Hale talk, finally. Even if the lip syncing isn’t perfect …
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Filed under: News
A new PlayStation Blog post, written by Rusty Buchert (not to be confused with the PS3 Fanboy janitor, Rusty Bucket) who is the Senior Producer for Linger In Shadows, has revealed when we can finally get our hands on it. Buchert nonchalantly mentions that it’ll be available on October 9th, but neglects to mention any pricing information. He also finally tells us a little something about the project’s background.
Buchert is keen to state that Linger In Shadows is not a game. Then what is it? ” It is an experiment with the demoscene and it is an experiment in Interactive Digital Art.” Historically, the demoscene has been a community who developed passive audio-visual “demos” which attempted to push the boundaries of a piece of technology. Linger In Shadows bucks the trend by allowing people to interact with their creation. Hence the trophies.
So, based on that, we wouldn’t be surprised if Linger In Shadows was released for free. Even if it’s not, we’re intrigued to check out what Plastic have been creating (in their spare time, no less). Check out the PlayStation Blog for more details.
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Filed under: Gaming
Console collectors know good and well that Sega dished out a few less-than-easily-attainable versions of the Dreamcast back in the day, but only the hardest of hardcore fanatics are apt to have one this bad boy. Just 1,800 of these limited edition bundles were made, which feature an atypical Code: Veronica box, a translucent red version of the Japanese console, a matching controller, a copy of Biohazard Code: Veronica (Japan’s version of Resident Evil Code: Veronica), all the traditional connection cables and a huge dose of bragging rights. Number 280 out of the 1,800 units can be yours right now for the low, low asking price of $800, and believe us, we don’t foresee this one hanging around sans an owner for too much longer.
[Via Gadget Review]
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Filed under: Rants
This is a two-part column on digital distribution and its effect on the psychology of your average gamer. In part one we look at the change from the aesthetic of a well-stocked gaming shelf to a digital software library and what is lost or gained by it. Next week we will look at the they way smaller, quick-fix digital game downloads may change our gaming habits.
Sorry for the brief hiatus, Inconstant Readers, but I was too busy making repeated trips to the store to pick up more Dramamine and an extra Dual Shock 3 after the PSN update last week. Let’s just say that what Wipeout HD lacks as an epileptic stimulant it makes up for with motion sickness at 60fps. Mega Man 9 should also carry a warning about possible “controller malfunction” - here’s a tip kiddos: the original Sixaxis is slightly lighter than the Dual Shock 3 and thus has a smaller chance of cracking televisions and denting walls when thrown.
Still, I wouldn’t have traded this weekend’s gaming experiences for anything short of an LBP beta key. Generally after some frantic gaming and letting my house devolve itself into a special level of disarray I rather savor picking up the pieces - smoothing out the crumbled instruction manuals and reinserting them into their cases while finding the perfect organizational spot on the shelf for the box art (alphabetically? by genre? producer?). Imagine my lament when come Monday morning I realized I had nothing but broken controller pieces to pick up. The game’s I’d spent my weekend with were all digital downloads!
Continue reading Philosony: Where’s my box art?
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Filed under: Gaming, Peripherals
Remember that Wii Speak microphone that Nintendo announced at E3 for Animal Crossing socialization, and then everyone promptly forgot about? Well, shuffled in with its other announcements yesterday, Nintendo announced the Wii Speak channel, that will allow for up to four people to voice chat directly without all that pesky fishing and digging and tea sipping and cute getting in the way. Unfortunately, literally nothing else is known about the feature — we’re curious if we can use that USB mic we got for karaoke, and we’re sure you have burning questions of your own, but Nintendo’s clearly going to debut this feature and the related hardware in its own sweet time.
[Via Joystiq]
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