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This video is probably not for those of you who are trying to stay away from spoilers. The clip shows some cinematic footage from Resistance 2 and give us an indication of where the story’s headed. It seems that Nathan Hale could be going through some changes fairly imminently. What was that he said in the original teaser? 19 hours left to live? We’re excited to get a proper narrative experience out of Resistance 2 and it’s nice to see Hale talk, finally. Even if the lip syncing isn’t perfect …

 

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A new PlayStation Blog post, written by Rusty Buchert (not to be confused with the PS3 Fanboy janitor, Rusty Bucket) who is the Senior Producer for Linger In Shadows, has revealed when we can finally get our hands on it. Buchert nonchalantly mentions that it’ll be available on October 9th, but neglects to mention any pricing information. He also finally tells us a little something about the project’s background.

Buchert is keen to state that Linger In Shadows is not a game. Then what is it? ” It is an experiment with the demoscene and it is an experiment in Interactive Digital Art.” Historically, the demoscene has been a community who developed passive audio-visual “demos” which attempted to push the boundaries of a piece of technology. Linger In Shadows bucks the trend by allowing people to interact with their creation. Hence the trophies.

So, based on that, we wouldn’t be surprised if Linger In Shadows was released for free. Even if it’s not, we’re intrigued to check out what Plastic have been creating (in their spare time, no less). Check out the PlayStation Blog for more details.

 

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Console collectors know good and well that Sega dished out a few less-than-easily-attainable versions of the Dreamcast back in the day, but only the hardest of hardcore fanatics are apt to have one this bad boy. Just 1,800 of these limited edition bundles were made, which feature an atypical Code: Veronica box, a translucent red version of the Japanese console, a matching controller, a copy of Biohazard Code: Veronica (Japan’s version of Resident Evil Code: Veronica), all the traditional connection cables and a huge dose of bragging rights. Number 280 out of the 1,800 units can be yours right now for the low, low asking price of $800, and believe us, we don’t foresee this one hanging around sans an owner for too much longer.

[Via Gadget Review]

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This is a two-part column on digital distribution and its effect on the psychology of your average gamer. In part one we look at the change from the aesthetic of a well-stocked gaming shelf to a digital software library and what is lost or gained by it. Next week we will look at the they way smaller, quick-fix digital game downloads may change our gaming habits.

Sorry for the brief hiatus, Inconstant Readers, but I was too busy making repeated trips to the store to pick up more Dramamine and an extra Dual Shock 3 after the PSN update last week. Let’s just say that what Wipeout HD lacks as an epileptic stimulant it makes up for with motion sickness at 60fps. Mega Man 9 should also carry a warning about possible “controller malfunction” - here’s a tip kiddos: the original Sixaxis is slightly lighter than the Dual Shock 3 and thus has a smaller chance of cracking televisions and denting walls when thrown.

Still, I wouldn’t have traded this weekend’s gaming experiences for anything short of an LBP beta key. Generally after some frantic gaming and letting my house devolve itself into a special level of disarray I rather savor picking up the pieces - smoothing out the crumbled instruction manuals and reinserting them into their cases while finding the perfect organizational spot on the shelf for the box art (alphabetically? by genre? producer?). Imagine my lament when come Monday morning I realized I had nothing but broken controller pieces to pick up. The game’s I’d spent my weekend with were all digital downloads!

Continue reading Philosony: Where’s my box art?

 

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Remember that Wii Speak microphone that Nintendo announced at E3 for Animal Crossing socialization, and then everyone promptly forgot about? Well, shuffled in with its other announcements yesterday, Nintendo announced the Wii Speak channel, that will allow for up to four people to voice chat directly without all that pesky fishing and digging and tea sipping and cute getting in the way. Unfortunately, literally nothing else is known about the feature — we’re curious if we can use that USB mic we got for karaoke, and we’re sure you have burning questions of your own, but Nintendo’s clearly going to debut this feature and the related hardware in its own sweet time.

[Via Joystiq]

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Procrastinating? Lazy? Living on the streets? Forgot to set your alarm and slept through the week? Well, you’re in luck: the Pandora pre-order page will continue to accept your orders through Sunday, and production will be increased beyond the initial 3,000 units to meet the demand. So what are you waiting for? You already blew your first shot — and this is will be your last chance to catch the open-source sensation this year. Go on, get!

[Thanks, Andrari S.]

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Is K really thinking about making a full-blown first person shooter? Rumor king of EGM-fame Q seems to think so. Big K’s been spotted visiting developers Infinity Ward, Treyarch and Guerilla Games. Just who knows what’s going on behind-the-scenes? This wouldn’t have anything to do with R going away does it? Rival shooters perhaps? Oh, the drama.

XOXO

-M

[Via Joystiq]

 

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Hey, remember that odd Nintendo pedometer we spied the other day? Well now we’ve got a possible explanation for its existence. According to info from our homeboys at Joystiq and some dirt we’ve dug up, the device — dubbed the Life Rhythm Counter — will be tied to a fitness game for the DS (and new DSi, we assume). The hardware will sell for ¥1800 (or about $17), and the game will be the first title to allow Wii Miis to be transferred to the handheld. Needless to say, the entire Engadget team has begun rigorous training to prepare for the totally raw competition which will commence once this device / game is available.

Update: It turns out the game is called Walking Can Tell Your Life Rhythm DS (translated from Japanese, of course), and we’ve got video after the break showing it (and the hardware) in action.

[Via Joystiq]

Continue reading Nintendo’s mystery pedometer linked to DS “fitness game” (updated)

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This week’s Rock Band DLC consists of three tracks from The Offspring, including the hilarious 90s hit, Pretty Fly (For a White Guy). They can also be purchased together in the Offspring Track Pack for $5.49:

  • “Gone Away”
  • “Pretty Fly”
  • “Self Esteem”

We are also getting six different tracks from six different artists, and they are as follows:

  • “Stop!” — Against Me!
  • “All Right Now” — Free
  • “Bad to the Bone” — George Thorogood
  • “Cream & Bastards Rise” — Harvey Danger
  • “Nearly Lost You” — Screaming Trees
  • “Push It” — Static-X

Each of the above eight nine tracks can be purchased individually for $1.99. All of them will be available on the PS Store beginning Thursday, October 9th.

 

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We heard last night that we wouldn’t be seeing the DSi in the States until next year, and now Reggie has confirmed the damage: no DSi until “well into calendar year 2009,” which sounds disturbingly like the holidays to us, but hopefully he’s just implying a few months in. We would hope Nintendo would be following the pattern of the DS Lite, which hit Japan in March of 2006, and made it Stateside in June, but Reggie says DS Lite sales are still strong in the US — which means it’s basically our fault that we don’t get a shiny new toy for Christmas.

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